Tuesday, December 18, 2007


HAPPY CHRISTMAS AND A HAPPY NEW YEAR TO ALL THE PLAYJAM STAFF!!!!!
Pat

Monday, September 10, 2007

Puzzle game character development -final

So this is what you get...Pick And Nick.

Duncan.

Puzzle game character development 4

This is what was chosen.

Duncan.

Puzzle game character development 3

Off on a tangent...

Duncan.

Puzzle game character development 2

Taking it in a slightly different direction...

Duncan.

Puzzle game character development

We're retuning an old puzzle game, so I've got to come up with some new characters and fresh art. The next few images are examples of sketch art that I put forward as suggestions before the game art starts proper.

Duncan.

Track Android Field - final loading image

Duncan.

More Robot Atheletics


Duncan.

Track Android Field

Here's some final character art for a robot athletics game. These next 2 mini art boards are a mix of portrait, sprite and splash illustration elements I've done.

Duncan

Wednesday, August 22, 2007

Development shot.

With most decisions made, development starts, this a near completion shot of in game action.

Duncan.

Another go.

Duncan.

Bric-a-Bloc further development

Expanding the charctars with some background look and feel.

Duncan.

Bric-a-Bloc redux

First ideas for a revision of a popular puzzle game, Bric-a-Bloc. Obviously just focussing on the character.



Duncan.

Winner's Circle early development snapshots.

Racing and gambling mechanisms.

Duncan.

Winner's Circle sketch

First look and feel sketch for upcoming horse racing game.



Duncan.

Anna Gram, loading splash for part 2.

And now with colour.




Duncan.

Anna Gram, part 2 linework.

This is line work for the loading image of the second part of Anna Gram.

Duncan.

Anna Gram, game in action.


Early development shot of the game in action.



Duncan.

Dr. Thesuarus, now known as Anna Gram



So the game is now named after the protagonist. Here's the loading image.


Duncan.




Tuesday, March 13, 2007

Wee Sting.

A short sting for PlayJam classic, Wee Wee Kitty. Again, produced by the Harkins-Difference-Engine.

PlayJam How-To.

An animated guide on how to use PlayJam on Sky UK, a work in progress from the Harkins-Difference-Engine.

Friday, February 09, 2007

Dr. Thesuarus, background with new, final sprites.

Shows the new sprites on one of the backgrounds, including an as of yet unamed player character.

Duncan.

Background art.

Two of the three backgrounds for this latest game, they scroll left to right on a loop.


Duncan.

Friday, January 19, 2007

Dr. Thesuarus.

Ok, so Pundam died a quick death, it's now The Island of Dr Thesaurus. This is a first pass sprite sheet, to test dimensions ( they're actually 100 pixels square) and legibility on tv.


Duncan.

Monday, January 15, 2007

Pundam Wordmaster BUN-E PDX-9 "Zero"

Concept sketch for character driven word puzzle rpg. Aye, you did read that right. You'll be a cyber librarian defending your warren from hackers by solving increasingly difficult word puzzles to beat the enemy characters.


Duncan.

Wednesday, January 10, 2007

Poker Schoal - Loading screen 3

The finished piece.


Duncan.

Poker Schoal - Loading screen 2

Adding colour and detail.


Duncan.

Poker Schoal - Loading screen 1

Final sketch for the composition and character expressions.


Duncan.

Monday, January 08, 2007

Friday, January 05, 2007

More Sharks - work in progress.

Happy new year and all that. Celebrate with some sharks weilding weapons. Everyone else is.


Duncan.